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libimgdoc2
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Structure defining a vector in three dimensions with doubles representing the coordinates. More...
#include <types.h>
Public Member Functions | |
| Vector3dD (double x, double y, double z) | |
Public Member Functions inherited from imgdoc2::Vector3dT< double > | |
| Vector3dT () | |
| Default constructor. All properties are set to zero. | |
| Vector3dT (double x, double y, double z) | |
| Vector3dT (const Point3dT< double > p) | |
| Vector3dT< double > | Normalize () const |
| double | AbsoluteValueSquared () const |
| double | AbsoluteValue () const |
Additional Inherited Members | |
Static Public Member Functions inherited from imgdoc2::Vector3dT< double > | |
| static Vector3dT< double > | Cross (const Vector3dT< double > &vectorA, const Vector3dT< double > &vectorB) |
| static double | Dot (const Vector3dT< double > &vectorA, const Vector3dT< double > &vectorB) |
Public Attributes inherited from imgdoc2::Vector3dT< double > | |
| double | x |
| The component of the vector in x-direction. | |
| double | y |
| The component of the vector in y-direction. | |
| double | z |
| The component of the vector in z-direction. | |
Structure defining a vector in three dimensions with doubles representing the coordinates.
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inline |
Constructor.
| x | The component of the vector in x-direction. |
| y | The component of the vector in y-direction. |
| z | The component of the vector in z-direction. |